package com.game.events
{

	public class GameEventType
	{
		public static const ERROR : String = "0";
		
		public static const ADD_UPDATE : String = "1";
		public static const DEL_UPDATE : String = "2";
		
		public static const ADD_GAME_UPDATE : String = "3";
		public static const DEL_GAME_UPDATE : String = "4";
		
		
		public static const UPDATE_RANDER_INDEX : String = "101";
		public static const ADD_GAME_RENDER : String = "102";
		public static const DEL_GAME_RENDER : String = "103";
		
		public function GameEventType()
		{
		}
	}
}